

These problems and events have impact on morale and at the same time they decrease the productivity. It’s because once we destroy the place where animals live and feed, they will come to our households and attack our livestock.

It will effectively influence all the animals. The example can be cutting out all woods in the forest by lumberjack.

The player has to remember that the ecosystem reacts on all the decisions we make immediately. However, there are some things the player cannot influence, we mean here natural disasters like fires, tornadoes, or lightning strikes. Thanks to these procedures, one can decrease the disastrous effects of plagues, which were responsible for decimating the entire settlements during the Middle Age. The administrator needs to predict some elements and take care of, among other things, clothes for villagers for winter, balanced diet, and cultivation of different plant species. Except for typical strategic elements, the Life is Feudal Forest Village has been enriched with survival aspects, because the player has got to fight with disasters and plagues that were characteristic for this period of time. The mayor has to remember about building roads to facilitate the transport of essential materials. In this way villagers will begin constructing more and more complex constructions, impacting on the development of the village. We will have to craft more efficient tools, which will save up our time as well as help us in making more advanced buildings. Later on, we will have to face problems that are far more complex than just finding food. Initially the player has got only a few villagers, who appeared on this unknown island from nowhere, literally. Action of the game starts from choosing the place, where our village will be built.
